Tag Archives: Peter Dewhurst

BRIDGE COMMAND

★★★

Bridge Command

BRIDGE COMMAND at the Bridge Command

★★★

“complex and polished enough to build a community and keep them coming back for more”

Bridge Command is part escape room part video game, where participants must work as a team to captain a space ship and complete a fully immersive sci-fi mission.

The world is meticulous, if incomprehensible. Set in a distant future in outer space, participants are members of an intergalactic navy, who must fight alien pirates and navigate high stakes crises. Fans of Star Trek will rejoice, it’s a chance to be part of this fantasy world. For those less familiar with classic sci-fi tropes, some of the jargon is hard to follow. However, this is the kind of experience where a fan could keep returning, with many missions and different roles on offer.

On our mission, we must visit a space port to retrieve a data-pad for our home base. We are all assigned roles, with different responsibilities on board. Some of the team are familiar with the world, already able to excel at the game. While we do receive extensive training, it’s somewhat daunting to a beginner. While most escape rooms deploy a range of skills, and have obvious rules to the world, Bridge Command is more chaotically plotted. It is exciting though, the stakes are high, if not entirely clear.

There is a charming eye to detail. On arrival we don navy overalls and are asked if it’s our first time teleporting. We travel through a ‘teleportation device’ where the startling light show leaves no doubt at the impressive level of tech that will be involved throughout. The bar gives us drinks in flasks, strapped around our suits. Then our team is introduced, and the mission begins. We are ushered through room after room, shown an astonishing array of well thought out immersive space craft and bombarded with the lore of the world. This is where I get a bit lost, but for some of the team it’s clearly a thrilling chance to play.

It is easy to see that Bridge Command is a dream come true for fans of video games, sci fi, and role-play. The world building and enthusiastic commitment to character from the performers makes the experience feel very real and as we come under fire from enemy spaceships, it is genuinely stressful.

For me, there was too much to learn in quite a short time and then the actual game play felt confusing as the aim wasn’t clear. However, it would work well as a team building experience, or for those who’ve always secretly wished they could command their own space mission. This experience is complex and polished enough to build a community and keep them coming back for more.


BRIDGE COMMAND at the Bridge Command

Reviewed on 15th October 2024

by Auriol Reddaway

Photography by Alex Brenner

 

 

 

 

 

 

 

More reviews from Auriol:

KING TROLL (THE FAWN) | ★★★★★ | NEW DIORAMA THEATRE | October 2024
COLIN HOULT: COLIN | ★★★★ | SOHO THEATRE | September 2024
THE ROCKY HORROR SHOW | ★★★★ | DOMINION THEATRE | September 2024
VITAMIN D | ★★★★ | SOHO THEATRE | September 2024
BITTER LEMONS | ★★★½ | PARK THEATRE | August 2024
ENG-ER-LAND | ★★★ | KING’S HEAD THEATRE | July 2024
SH!T-FACED A MIDSUMMER NIGHT’S DREAM | ★★★★ | LEICESTER SQUARE THEATRE | July 2024
VISIT FROM AN UNKNOWN WOMAN | ★★ | HAMPSTEAD THEATRE | July 2024
MEAN GIRLS | ★★★★★ | SAVOY THEATRE | July 2024
SKELETON CREW | ★★★★ | DONMAR WAREHOUSE | July 2024

BRIDGE COMMAND

BRIDGE COMMAND

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For King & Country – 4 Stars

King

For King & Country

COLAB Factory

Reviewed – 26th April 2018

★★★★

“a truly immersive show – the role the public plays means that no two performances are ever going to be the same”

 

A soldier in a second world war uniform is the only indication that something unusual is going on behind an unsuspecting doorway in South East London. He welcomes you into an intimate flag filled bar transporting you instantly back to the 1940s. Cast members circulate in period costume whilst Douglas Remington-Hobbs introduces himself and gives you a brief back story as to your purpose for the evening.

It’s December 1940, but not as we know it, Lord Halifax is Prime Minister, Edward VIII is on the throne, Nazi troops have landed in Britain and are rapidly advancing through the South East of England. Britain is in crisis and an emergency session has recalled both houses to Parliament. A small number of backbench MPs and their families are whisked away to a secret London location. As a member of the audience you assume the identity of one of these designated survivors. Almost immediately disaster strikes in London and soon you are electing a new Prime Minister and cabinet to take the lead and take control of the situation.

Peter Dewhurst is excellent in his role of Douglas Remington-Hobbs. He controls proceedings and is responsible for steering the audience through the tough decisions they have to make. He is quick witted and his ability to draw out suggestions and shoot down the crazy responses is brilliant. This is a truly immersive show – the role the public plays means that no two performances are ever going to be the same. The actors are talented and experts in improvisation. They feed trickles of information and direct you towards a solution – sometimes facing the difficulty of dealing with a particularly headstrong and passionate individual. The evening progresses with a mixture of healthy debates in a makeshift parliament interspaced with the audience being sent off to carry out a number of different tasks.

Notable performances also came from Christopher Styles and Edward Andrews playing Major Timothy Smythe and Squadron Leader James Muir. The set (Owen Kingston and Christopher Styles) is fantastic with the attention to detail adding to the atmosphere. The space is used to maximum effect and easily negotiated as you move through the different scenes. Whilst those with “elected” roles are given specific direction “unelected” audience members are left to wander freely as each scenario unfolds. Sometimes this allowed some to become a little bit lost with what was going on. I felt that it would have had a better flow if the “unelected” had been split into groups and given specific tasks.

Overall For King and Country is a clever, fun evening out – original and extremely engaging. A knowledge of historic events and participation is not essential but would add to your enjoyment enormously. Don’t worry if you are not “elected” to a lead role there are still plenty of opportunities for immersion.

 

Reviewed by Angela East

Photography by Owen Kingston

 


For King & Country

COLAB Factory until 10th June

 

Related
Previously at this venue
Hidden Figures: WW2 | ★★★★★ | March 2018

 

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