“superb if a little bit daunting initially, with puzzles that really kick your brain into gear and feel rewarding to solve”
We all love a good conspiracy theory, don’t we? The idea that there’s some puppet master pulling strings we never knew about in the service of some ulterior purpose that sounds a little bit ludicrous always has a certain allure, and The Guild taps into that right from the off.
As the six audience members in the Lookout, a corner of the upper level of the Underbar in the Vaults, get handed a complimentary drink each, the members of Mostly Harmless inform us that we are potential recruits for The Guild, a secret society that inconspicuously controls every aspect of life as we know it. To join The Guild, we have to solve a series of puzzles, which will unveil the antidote to the poison that it’s revealed our complimentary drinks were laced with. And we’ve only got 30 minutes to do it.
The dynamic will feel familiar to anyone who’s done an escape room before, as you’ll have to work together with the other audience members – total strangers, most likely – to find the solutions to a host of riddles, puzzles, and games. It can feel a bit overwhelming at first as you initially have to find six different answers at once, although there’s a superb level of variety that allows for each audience member to come into their own – ranging from learning a song on a recorder to navigating the Vaults with a compass for hidden clues. The wild card element is of course the people you’re playing with, as the frenzy of having to establish a group dynamic amongst the puzzles can be a bit intimidating. A member of Mostly Harmless is on hand to help you along should you need it, so you’re never hitting a brick wall, but unless you’re a particularly outgoing individual, The Guild is probably best experienced with a group of friends.
That said, the content of The Guild is superb if a little bit daunting initially, with puzzles that really kick your brain into gear and feel rewarding to solve. And you definitely will want to solve them – the antidote is delicious.
“The showβs concept and originality cannot be faulted, the performances of the two Rosies consistently and bracingly daft”
It seems bad form to take comedy too seriously and the sillier the comedy, the sillier it may appear to dwell on seemingly trivial matters, like Facebook posts being rendered unreadable due to their projection onto the deep folds of curtains. But these were probably good lines, possibly vital to understanding the ornate ending of this funny, often brilliant, obscurely named, occasionally puzzling, two-woman, possibly three-woman, show.
The idea of using a funeral service as a device to tell a personβs story is promising. Performers Rosie Abrahams and Rosie Frecker (using their own names as character names) showcase an array of characters, each of whom takes it in turns to remember the life of Sarah M Anson who died in a bizarre incident in a cave. Anson, too, exists in real life as part of a co-writing team with MΓ‘irΓn OβHagan as Queynte Laydies. OβHagan is the originator of this particular piece having not only been credited with a version as far back as 2015 but before that having written a similarly themed and even more delightful sounding work, βBereavement. The Musical.β This rendition is probably adapted for VAULT Festival to suit the copious comedic and vocal talents of its two stars.
Rosie and Rosie begin proceedings dressed in black as the two half-sisters of the deceased and each other, born on the same day to different mothers, impregnated around 25 minutes apart by Darren, a father absent from his daughterβs funeral due to a previous engagement at a christening.
This sets the scene for the further unravelling of Sarah’s tragic backstory, first by a manically upbeat Reverend Ro Hooley, an inappropriately high-energy Aussie priest, then by Simon, Sarah’s droning upper-class ex, both the creations of Rosie Abraham, who brings a West End gusto to all her characterisations. Rosie Frecker’s characters are slightly more modulated. One, a frustrated, flouncy female pastor speaks as Simonβs mother and is particularly well realised. Others include a 4-year-old recorder player, a church hanger on and toward the end, a surgeon with some important revelations that seem hurriedly devised to extricate the plot from its predicament.
The showβs concept and originality cannot be faulted, the performances of the two Rosies consistently and bracingly daft. There are outstanding moments in the writing, but they are betrayed by a rushed production and a few self-inflicted wounds. In concocting a complex story, the creatives seem to get side-tracked by their own running jokes and the enterprise ends in a bit of a squidgy mess. However, itβs a good-natured mess, and from what we can tell, itβs what Sarah would have wanted.