Tag Archives: Tom Maller

ROOM 13

★★

Battersea Arts Centre

ROOM 13

Battersea Arts Centre

★★

“offers a fair share of frights”

Eleven years ago, a fire tore through Battersea Arts Centre’s Grand Hall, destroying much of its roof. But what the headlines missed was the discovery of a mysterious sealed room. The time has come to unlock ‘Room 13’.

A low-lit exhibition recounts the fire, but first there’s a waiver to sign – staff can’t guarantee your safety. Enter Room 13 if you dare.

Conceived by multi-award winning immersive theatre director Tom Maller, with a script by Bells Pendergast, ‘Room 13’ has the makings of a haunting Halloween experience but needs further development. The setup is intriguing: a newly discovered room, dark forces and ominous warnings. Yet the world’s logic remains frustratingly unclear: we’re given one rule – not to make a sound – which is immediately undermined by a group activity and rapidly dissolves any tension. The story never quite establishes who we are, why we’re there or what’s driving the characters, making it harder to fully immerse. Once it gets going, the production does deliver plenty of jump scares, but they lack a strong narrative thread and after a while begin to blur together. At its core is a compelling concept, but the horror needs sharper rules and greater suspense to truly land.

Maller’s direction needs to start building tension before audiences ever reach Room 13 – given the short runtime, it’s crucial immersion starts the second we enter the building. Instead, the exhibition feels more functional than foreboding, not helped by its position off a busy corridor. The antechamber promises silence and dread which is immediately undercut by a room buzzing with conversation. The group activity has some inventive touches, particularly the ferrofluid puzzle, but it would be far more effective if it encouraged quiet. As a result, the world never quite settles around you and the illusions don’t always land, sometimes provoking giggles rather than gasps. The scares themselves could go further at times: perhaps the curtains could draw themselves, actors could replace statues, and the sacrificial animal could look a touch more convincing. The ingredients are there, but the experience needs a much stronger atmosphere to truly get under the skin.

Designer Christian Ellinas’ blends fact and fiction, transporting us from the post-fire restoration into an ethereal world of gossamer curtains, ornate lamps and curious artefacts. Matt Farthing’s superb spatial sound design does much of the heavy lifting, filling the space with sinister whispers, pulsing rhythms and well-timed shocks. Max Sharp’s lighting is equally effective, using subtle fades, flickers and flashes to keep audiences on edge. Anna Dixon’s costumes are harder to appreciate in the low light, though our guide’s formal feel and long scarf lends an appealingly Doctor Who-esque air. Meanwhile, games designers Joe Mills and Tristan Rogers bring a real wow factor with their ferrofluid puzzle, even if the activities are a little quick to crack.

Megan Louise Wilson gets proceedings off to an unsettling start, using hushed tones and quiet urgency to plant the seeds of fear, though her role is ultimately too brief. Jeffrey Mundell is particularly effective, shifting from guide to ghoul with striking physicality and a genuinely otherworldly presence. Though again we see little of Mundell once the lights go out.

While it offers a fair share of frights, ‘Room 13’ needs a much stronger grip on its own mythology to become truly horrifying.


ROOM 13

Battersea Arts Centre

Reviewed on 21st October 2026

by Hannah Bothelton

Photography by Harry Elletson

 

 

 

 

 

 

 

ROOM 13

ROOM 13

ROOM 13

ROOM 13

Doctor Who Time Fracture

Doctor Who – Time Fracture

★★★★

Unit HQ

Doctor Who Time Fracture

Doctor Who – Time Fracture

Unit HQ

Reviewed – 16th June 2021

★★★★

 

“If this site, lacks the in-your-face flash of Disneyworld, it more than makes up for it in the energy and commitment of its large and diverse cast”

 

Dedicated Whovians are in for a treat. The BBC has found a site, allegedly hidden around 1942 but only recently rediscovered, that offers an exciting adventure travelling through time and space with at least some of your favourite characters from the iconic television show. I say “at least some” because this elaborately staged production not only leads the audience through a series of well designed sets, but divides them into small groups, and smaller sets, for exclusive mini adventures. The audience is reunited twice — for a much appreciated break during the middle of the show (complete with your drink of choice and live music) — and at the end of the show for the apocalyptic breakdown and grand finale. If this site, cleverly concealed in a quiet mews just down the road from Bond Street tube, lacks the in-your-face flash of Disneyworld, it more than makes up for it in the energy and commitment of its large and diverse cast. Both “alien” and “human.”

I’d like to tell you more, but the Doctor threatened me (very nicely, of course) with a total mindwipe if I said anything about the plot. “The first rule of Time Fracture is….” — so I hope, prospective intrepid time traveller, that you’ll forgive me.

I can say that for me (and my companion) this was a great way to spend an evening in London. Social distancing seems less noticeable when the audience is constantly on the move and involved in the action. There was plenty of recognizable timey-wimey stuff going on for Doctor Who fans, and if it was a bit shouty-wouty — well, there was a lot going on all over the place, and with different groups of people. The actors managed this remarkably well, considering that they were costumed from head to foot (often unrecognizably so) in small spaces on the hottest and most humid evening in London this year. They also had to be very deft with the improvised conversations, and to deal with audience members who tried to change the plot on them, or claimed to be at least one thousand years old. In some ways Doctor Who: Time Fracture will feel a bit like the haunted house exhibits for Hallow’een. In this show, however, the sets and costumes are way more cool, and yes, scarier in at least one instance. No, I’m not going to tell you. Spoilers!

Doctor Who: Time Fracture would be a good choice of event for a blind date or even a first date. You won’t be able to talk to each other with all the noise and excitement going on, but by the end of the evening, you will know if your prospective is Time Lord material — or just a mere mortal destined to be jettisoned straight back into the universe’s dating pool.

 

 

Reviewed by Dominica Plummer

Photography by Mark Senior

 


Doctor Who – Time Fracture

Unit HQ until April 2022

 

Reviewed this year by Dominica:
Public Domain | ★★★★ | Online | January 2021
The Sorcerer’s Apprentice | ★★★ | Online | February 2021
Adventurous | ★★½ | Online | March 2021
Tarantula | ★★★★ | Online | April 2021
Stags | ★★★★ | Network Theatre | May 2021
Overflow | ★★★★★ | Sadler’s Wells Theatre | May 2021
L’Egisto | ★★★ | Cockpit Theatre | June 2021

 

Click here to see our most recent reviews